

This requirement was eventually removed, allowing you time to tend to your farm and woo your romantic interest. If you kept to your farm, didn't get to know your neighbors, or get married, you would ultimately face a game over screen. In the previous installments of the Harvest Moon series, marriage was an end-game requirement. But a s a fan, I think there are a few ways both Marvelous and Natsume could refresh their respective farming simulator series.ĭon’t Remove Content from the Original Version

I do believe developers should have the freedom to create any game they want, and I would never make demands from them. Natsume has promised to bring back SNES era Harvest Moon gameplay in their upcoming title Harvest Moon: Light of Hope. The most recent installment, Story of Seasons: Trio of Towns, has brought new life to the series, but still lacks after-marriage content. Marvelous and Natsume kept reusing the same formula, with only slight deviations in art styles and some mechanics between each game. After having a child, though, the game seems to get stale. You are then tasked to make the farm successful, make friends with the villagers, get married, and have a baby. Natsume held on to the name of Harvest Moon, while Marvelous continued work of Story of Seasons, making two separate series.īoth Natsume’s Harvest Moon and Marvelous’ Story of Seasons series started off simple enough: you were a city dweller in need of change, or you inherited a farm from a relative. The Harvest Moon and Story of Seasons games were originally known as the Bokujou Monogatari series in Japan and developed by Marvelous Entertainment.
